Daniel Rozin is a computer developer and artist, best-known for his unique mechanical mirror sculptures, which incorporate his own engineering and algorithms to make them respond to the presence and point of view of the viewer, just like an actual mirror.
Each of his interactive mirrors “reflects” the object or person in front of it by reorganizing its pixels – which can vary from wooden pieces to street garbage and various other materials -, with the help of motors, video cameras and computers.
Basically, the images are sent to a computer that creates a grayscale image, for which each black and white value corresponds to an agle of the mirror “pixels”.
Born in Jerusalem, Rozin currently lives in New York where, besides working on his sculptures, he’s a Resident Artist and Associate Art Professor at ITP, Tisch School Of The Arts, NYU. Rozin also owns a software company called Smoothware Design, which develops tools for interactive art and multimedia authoring.
“Wooden Mirror” (2014) by Daniel Rozin
“Trash Mirror No. 3” (2011) by Daniel Rozin
“PomPom Mirror” (2015) by Daniel Rozin
“Angles Mirror” (2013) by Daniel Rozin